
Apply your construction bonuses
At 0%, costs and times are base values. Bonuses apply to this building's upgrades; prerequisite buildings are extra.
Level 1
Bonuses & effects at this level
- Power
- 800
- Critically Injury Ratio
- 21%
- Rescue Camp Capacity
- 450
- Rescue Cooldown
- 0d 5h 56m 0s
Next upgrade
Rescue Camp 1 → 2
- Wood
- 180 180
- Food
- 270 270
- Coins
- 0 0
- Base build time
- 0d 0h 0m 2s
For this upgrade. Upgrading required buildings costs extra.
Before you upgrade
Required buildings
Every level
Bonuses, upgrade costs & requirements
Each row shows the cost to upgrade from that level to the next. Power and building stats describe the current level.
| Level | Wood | Food | Coins | Base build time | Power | Critically Injury Ratio | Rescue Camp Capacity | Rescue Cooldown | Next upgrade requirements |
|---|---|---|---|---|---|---|---|---|---|
| → 2 | 180 | 270 | 0 | 0d 0h 0m 2s | 800 | 21% | 450 | 0d 5h 56m 0s | Castle Lv.22 |
| → 3 | 410 | 610 | 0 | 0d 0h 0m 6s | 1,600 | 22% | 500 | 0d 5h 52m 0s | Castle Lv.22 |
| → 4 | 810 | 1,200 | 0 | 0d 0h 1m 57s | 2,400 | 23% | 550 | 0d 5h 48m 0s | Castle Lv.22 |
| → 5 | 2,000 | 3,000 | 0 | 0d 0h 9m 22s | 3,200 | 24% | 600 | 0d 5h 44m 0s | Castle Lv.22 |
| → 6 | 7,300 | 11,000 | 0 | 0d 0h 28m 5s | 4,000 | 25% | 650 | 0d 5h 40m 0s | Castle Lv.22 |
| → 7 | 19,000 | 29,000 | 0 | 0d 1h 10m 12s | 4,800 | 26% | 700 | 0d 5h 36m 0s | Castle Lv.22 |
| → 8 | 49,000 | 73,000 | 0 | 0d 2h 20m 24s | 5,600 | 27% | 750 | 0d 5h 32m 0s | Castle Lv.22 |
| → 9 | 240,000 | 360,000 | 0 | 0d 3h 16m 34s | 6,400 | 28% | 800 | 0d 5h 28m 0s | Castle Lv.22 |
| → 10 | 580,000 | 870,000 | 0 | 0d 4h 54m 51s | 7,300 | 29% | 850 | 0d 5h 24m 0s | Castle Lv.22 |
| → 11 | 870,000 | 1,300,000 | 0 | 0d 6h 52m 47s | 8,700 | 30% | 900 | 0d 5h 20m 0s | Castle Lv.22 |
| → 12 | 1,300,000 | 2,000,000 | 0 | 0d 11h 14m 13s | 10,500 | 31% | 950 | 0d 5h 16m 0s | Castle Lv.22 |
| → 13 | 2,000,000 | 3,000,000 | 0 | 0d 15h 43m 53s | 12,700 | 32% | 1,000 | 0d 5h 12m 0s | Castle Lv.22 |
| → 14 | 3,000,000 | 4,400,000 | 0 | 0d 23h 35m 50s | 15,400 | 33% | 1,050 | 0d 5h 8m 0s | Castle Lv.22 |
| → 15 | 4,400,000 | 6,600,000 | 0 | 1d 6h 40m 35s | 18,600 | 34% | 1,100 | 0d 5h 4m 0s | Castle Lv.22 |
| → 16 | 6,200,000 | 9,300,000 | 0 | 1d 15h 52m 45s | 22,600 | 35% | 1,150 | 0d 5h 0m 0s | Castle Lv.22 |
| → 17 | 8,100,000 | 12,000,000 | 0 | 2d 3h 50m 34s | 27,300 | 36% | 1,200 | 0d 4h 56m 0s | Castle Lv.22 |
| → 18 | 10,000,000 | 16,000,000 | 0 | 2d 19h 23m 44s | 32,700 | 37% | 1,250 | 0d 4h 52m 0s | Castle Lv.22 |
| → 19 | 14,000,000 | 20,000,000 | 0 | 3d 15h 36m 51s | 38,800 | 38% | 1,300 | 0d 4h 48m 0s | Castle Lv.22 |
| → 20 | 19,000,000 | 29,000,000 | 0 | 4d 17h 53m 55s | 45,800 | 39% | 1,350 | 0d 4h 44m 0s | Castle Lv.22 |
| → 21 | 27,000,000 | 40,000,000 | 0 | 6d 4h 4m 5s | 54,100 | 40% | 1,400 | 0d 4h 40m 0s | Castle Lv.22 |
| → 22 | 35,000,000 | 52,000,000 | 0 | 8d 0h 29m 18s | 64,000 | 40% | 1,460 | 0d 4h 36m 0s | Castle Lv.22 |
| → 23 | 45,000,000 | 68,000,000 | 0 | 10d 10h 14m 5s | 75,200 | 40% | 1,520 | 0d 4h 32m 0s | Castle Lv.23 |
| → 24 | 59,000,000 | 88,000,000 | 0 | 13d 13h 18m 19s | 88,000 | 40% | 1,580 | 0d 4h 28m 0s | Castle Lv.24 |
| → 25 | 76,000,000 | 110,000,000 | 0 | 17d 14h 53m 48s | 102,700 | 40% | 1,640 | 0d 4h 24m 0s | Castle Lv.25 |
| → 26 | 99,000,000 | 150,000,000 | 0 | 22d 21h 45m 57s | 119,200 | 40% | 1,700 | 0d 4h 20m 0s | Castle Lv.26 |
| → 27 | 130,000,000 | 190,000,000 | 0 | 29d 18h 41m 43s | 138,400 | 40% | 1,760 | 0d 4h 16m 0s | Castle Lv.27 |
| → 28 | 170,000,000 | 250,000,000 | 0 | 41d 16h 34m 24s | 160,200 | 40% | 1,820 | 0d 4h 12m 0s | Castle Lv.28 |
| → 29 | 220,000,000 | 330,000,000 | 0 | 58d 8h 48m 10s | 185,200 | 40% | 1,880 | 0d 4h 8m 0s | Castle Lv.29 |
| → 30 | 280,000,000 | 420,000,000 | 0 | 81d 17h 7m 26s | 213,900 | 40% | 1,940 | 0d 4h 4m 0s | Castle Lv.30 |
| → 31 | 310,000,000 | 470,000,000 | 0 | 89d 21h 14m 10s | 246,400 | 40% | 2,000 | 0d 4h 0m 0s | Castle Lv.31 |
| → 32 | 340,000,000 | 510,000,000 | 0 | 98d 20h 57m 35s | 280,700 | 40% | 2,020 | 0d 3h 56m 0s | Castle Lv.32 |
| → 33 | 380,000,000 | 570,000,000 | 0 | 108d 18h 15m 21s | 316,600 | 40% | 2,040 | 0d 3h 52m 0s | Castle Lv.33 |
| → 34 | 400,000,000 | 590,000,000 | 0 | 119d 15h 16m 53s | 354,500 | 40% | 2,060 | 0d 3h 48m 0s | Castle Lv.34 |
| → 35 | 420,000,000 | 620,000,000 | 0 | 125d 14h 50m 44s | 393,300 | 40% | 2,080 | 0d 3h 44m 0s | Castle Lv.35 |
| Max level | — | — | — | — | 433,000 | 40% | 2,100 | 0d 3h 40m 0s | — |
Tap a level to see its bonuses, upgrade costs and requirements.
Level 1Upgrade to 2 · Selected
Bonuses & effects
- Power
- 800
- Critically Injury Ratio
- 21%
- Rescue Camp Capacity
- 450
- Rescue Cooldown
- 0d 5h 56m 0s
Upgrade to level 2
- Wood
- 180
- Food
- 270
- Coins
- 0
- Base build time
- 0d 0h 0m 2s
Required buildings
Level 2Upgrade to 3
Bonuses & effects
- Power
- 1,600
- Critically Injury Ratio
- 22%
- Rescue Camp Capacity
- 500
- Rescue Cooldown
- 0d 5h 52m 0s
Upgrade to level 3
- Wood
- 410
- Food
- 610
- Coins
- 0
- Base build time
- 0d 0h 0m 6s
Required buildings
Level 3Upgrade to 4
Bonuses & effects
- Power
- 2,400
- Critically Injury Ratio
- 23%
- Rescue Camp Capacity
- 550
- Rescue Cooldown
- 0d 5h 48m 0s
Upgrade to level 4
- Wood
- 810
- Food
- 1,200
- Coins
- 0
- Base build time
- 0d 0h 1m 57s
Required buildings
Level 4Upgrade to 5
Bonuses & effects
- Power
- 3,200
- Critically Injury Ratio
- 24%
- Rescue Camp Capacity
- 600
- Rescue Cooldown
- 0d 5h 44m 0s
Upgrade to level 5
- Wood
- 2,000
- Food
- 3,000
- Coins
- 0
- Base build time
- 0d 0h 9m 22s
Required buildings
Level 5Upgrade to 6
Bonuses & effects
- Power
- 4,000
- Critically Injury Ratio
- 25%
- Rescue Camp Capacity
- 650
- Rescue Cooldown
- 0d 5h 40m 0s
Upgrade to level 6
- Wood
- 7,300
- Food
- 11,000
- Coins
- 0
- Base build time
- 0d 0h 28m 5s
Required buildings
Level 6Upgrade to 7
Bonuses & effects
- Power
- 4,800
- Critically Injury Ratio
- 26%
- Rescue Camp Capacity
- 700
- Rescue Cooldown
- 0d 5h 36m 0s
Upgrade to level 7
- Wood
- 19,000
- Food
- 29,000
- Coins
- 0
- Base build time
- 0d 1h 10m 12s
Required buildings
Level 7Upgrade to 8
Bonuses & effects
- Power
- 5,600
- Critically Injury Ratio
- 27%
- Rescue Camp Capacity
- 750
- Rescue Cooldown
- 0d 5h 32m 0s
Upgrade to level 8
- Wood
- 49,000
- Food
- 73,000
- Coins
- 0
- Base build time
- 0d 2h 20m 24s
Required buildings
Level 8Upgrade to 9
Bonuses & effects
- Power
- 6,400
- Critically Injury Ratio
- 28%
- Rescue Camp Capacity
- 800
- Rescue Cooldown
- 0d 5h 28m 0s
Upgrade to level 9
- Wood
- 240,000
- Food
- 360,000
- Coins
- 0
- Base build time
- 0d 3h 16m 34s
Required buildings
Level 9Upgrade to 10
Bonuses & effects
- Power
- 7,300
- Critically Injury Ratio
- 29%
- Rescue Camp Capacity
- 850
- Rescue Cooldown
- 0d 5h 24m 0s
Upgrade to level 10
- Wood
- 580,000
- Food
- 870,000
- Coins
- 0
- Base build time
- 0d 4h 54m 51s
Required buildings
Level 10Upgrade to 11
Bonuses & effects
- Power
- 8,700
- Critically Injury Ratio
- 30%
- Rescue Camp Capacity
- 900
- Rescue Cooldown
- 0d 5h 20m 0s
Upgrade to level 11
- Wood
- 870,000
- Food
- 1,300,000
- Coins
- 0
- Base build time
- 0d 6h 52m 47s
Required buildings
Level 11Upgrade to 12
Bonuses & effects
- Power
- 10,500
- Critically Injury Ratio
- 31%
- Rescue Camp Capacity
- 950
- Rescue Cooldown
- 0d 5h 16m 0s
Upgrade to level 12
- Wood
- 1,300,000
- Food
- 2,000,000
- Coins
- 0
- Base build time
- 0d 11h 14m 13s
Required buildings
Level 12Upgrade to 13
Bonuses & effects
- Power
- 12,700
- Critically Injury Ratio
- 32%
- Rescue Camp Capacity
- 1,000
- Rescue Cooldown
- 0d 5h 12m 0s
Upgrade to level 13
- Wood
- 2,000,000
- Food
- 3,000,000
- Coins
- 0
- Base build time
- 0d 15h 43m 53s
Required buildings
Level 13Upgrade to 14
Bonuses & effects
- Power
- 15,400
- Critically Injury Ratio
- 33%
- Rescue Camp Capacity
- 1,050
- Rescue Cooldown
- 0d 5h 8m 0s
Upgrade to level 14
- Wood
- 3,000,000
- Food
- 4,400,000
- Coins
- 0
- Base build time
- 0d 23h 35m 50s
Required buildings
Level 14Upgrade to 15
Bonuses & effects
- Power
- 18,600
- Critically Injury Ratio
- 34%
- Rescue Camp Capacity
- 1,100
- Rescue Cooldown
- 0d 5h 4m 0s
Upgrade to level 15
- Wood
- 4,400,000
- Food
- 6,600,000
- Coins
- 0
- Base build time
- 1d 6h 40m 35s
Required buildings
Level 15Upgrade to 16
Bonuses & effects
- Power
- 22,600
- Critically Injury Ratio
- 35%
- Rescue Camp Capacity
- 1,150
- Rescue Cooldown
- 0d 5h 0m 0s
Upgrade to level 16
- Wood
- 6,200,000
- Food
- 9,300,000
- Coins
- 0
- Base build time
- 1d 15h 52m 45s
Required buildings
Level 16Upgrade to 17
Bonuses & effects
- Power
- 27,300
- Critically Injury Ratio
- 36%
- Rescue Camp Capacity
- 1,200
- Rescue Cooldown
- 0d 4h 56m 0s
Upgrade to level 17
- Wood
- 8,100,000
- Food
- 12,000,000
- Coins
- 0
- Base build time
- 2d 3h 50m 34s
Required buildings
Level 17Upgrade to 18
Bonuses & effects
- Power
- 32,700
- Critically Injury Ratio
- 37%
- Rescue Camp Capacity
- 1,250
- Rescue Cooldown
- 0d 4h 52m 0s
Upgrade to level 18
- Wood
- 10,000,000
- Food
- 16,000,000
- Coins
- 0
- Base build time
- 2d 19h 23m 44s
Required buildings
Level 18Upgrade to 19
Bonuses & effects
- Power
- 38,800
- Critically Injury Ratio
- 38%
- Rescue Camp Capacity
- 1,300
- Rescue Cooldown
- 0d 4h 48m 0s
Upgrade to level 19
- Wood
- 14,000,000
- Food
- 20,000,000
- Coins
- 0
- Base build time
- 3d 15h 36m 51s
Required buildings
Level 19Upgrade to 20
Bonuses & effects
- Power
- 45,800
- Critically Injury Ratio
- 39%
- Rescue Camp Capacity
- 1,350
- Rescue Cooldown
- 0d 4h 44m 0s
Upgrade to level 20
- Wood
- 19,000,000
- Food
- 29,000,000
- Coins
- 0
- Base build time
- 4d 17h 53m 55s
Required buildings
Level 20Upgrade to 21
Bonuses & effects
- Power
- 54,100
- Critically Injury Ratio
- 40%
- Rescue Camp Capacity
- 1,400
- Rescue Cooldown
- 0d 4h 40m 0s
Upgrade to level 21
- Wood
- 27,000,000
- Food
- 40,000,000
- Coins
- 0
- Base build time
- 6d 4h 4m 5s
Required buildings
Level 21Upgrade to 22
Bonuses & effects
- Power
- 64,000
- Critically Injury Ratio
- 40%
- Rescue Camp Capacity
- 1,460
- Rescue Cooldown
- 0d 4h 36m 0s
Upgrade to level 22
- Wood
- 35,000,000
- Food
- 52,000,000
- Coins
- 0
- Base build time
- 8d 0h 29m 18s
Required buildings
Level 22Upgrade to 23
Bonuses & effects
- Power
- 75,200
- Critically Injury Ratio
- 40%
- Rescue Camp Capacity
- 1,520
- Rescue Cooldown
- 0d 4h 32m 0s
Upgrade to level 23
- Wood
- 45,000,000
- Food
- 68,000,000
- Coins
- 0
- Base build time
- 10d 10h 14m 5s
Required buildings
Level 23Upgrade to 24
Bonuses & effects
- Power
- 88,000
- Critically Injury Ratio
- 40%
- Rescue Camp Capacity
- 1,580
- Rescue Cooldown
- 0d 4h 28m 0s
Upgrade to level 24
- Wood
- 59,000,000
- Food
- 88,000,000
- Coins
- 0
- Base build time
- 13d 13h 18m 19s
Required buildings
Level 24Upgrade to 25
Bonuses & effects
- Power
- 102,700
- Critically Injury Ratio
- 40%
- Rescue Camp Capacity
- 1,640
- Rescue Cooldown
- 0d 4h 24m 0s
Upgrade to level 25
- Wood
- 76,000,000
- Food
- 110,000,000
- Coins
- 0
- Base build time
- 17d 14h 53m 48s
Required buildings
Level 25Upgrade to 26
Bonuses & effects
- Power
- 119,200
- Critically Injury Ratio
- 40%
- Rescue Camp Capacity
- 1,700
- Rescue Cooldown
- 0d 4h 20m 0s
Upgrade to level 26
- Wood
- 99,000,000
- Food
- 150,000,000
- Coins
- 0
- Base build time
- 22d 21h 45m 57s
Required buildings
Level 26Upgrade to 27
Bonuses & effects
- Power
- 138,400
- Critically Injury Ratio
- 40%
- Rescue Camp Capacity
- 1,760
- Rescue Cooldown
- 0d 4h 16m 0s
Upgrade to level 27
- Wood
- 130,000,000
- Food
- 190,000,000
- Coins
- 0
- Base build time
- 29d 18h 41m 43s
Required buildings
Level 27Upgrade to 28
Bonuses & effects
- Power
- 160,200
- Critically Injury Ratio
- 40%
- Rescue Camp Capacity
- 1,820
- Rescue Cooldown
- 0d 4h 12m 0s
Upgrade to level 28
- Wood
- 170,000,000
- Food
- 250,000,000
- Coins
- 0
- Base build time
- 41d 16h 34m 24s
Required buildings
Level 28Upgrade to 29
Bonuses & effects
- Power
- 185,200
- Critically Injury Ratio
- 40%
- Rescue Camp Capacity
- 1,880
- Rescue Cooldown
- 0d 4h 8m 0s
Upgrade to level 29
- Wood
- 220,000,000
- Food
- 330,000,000
- Coins
- 0
- Base build time
- 58d 8h 48m 10s
Required buildings
Level 29Upgrade to 30
Bonuses & effects
- Power
- 213,900
- Critically Injury Ratio
- 40%
- Rescue Camp Capacity
- 1,940
- Rescue Cooldown
- 0d 4h 4m 0s
Upgrade to level 30
- Wood
- 280,000,000
- Food
- 420,000,000
- Coins
- 0
- Base build time
- 81d 17h 7m 26s
Required buildings
Level 30Upgrade to 31
Bonuses & effects
- Power
- 246,400
- Critically Injury Ratio
- 40%
- Rescue Camp Capacity
- 2,000
- Rescue Cooldown
- 0d 4h 0m 0s
Upgrade to level 31
- Wood
- 310,000,000
- Food
- 470,000,000
- Coins
- 0
- Base build time
- 89d 21h 14m 10s
Required buildings
Level 31Upgrade to 32
Bonuses & effects
- Power
- 280,700
- Critically Injury Ratio
- 40%
- Rescue Camp Capacity
- 2,020
- Rescue Cooldown
- 0d 3h 56m 0s
Upgrade to level 32
- Wood
- 340,000,000
- Food
- 510,000,000
- Coins
- 0
- Base build time
- 98d 20h 57m 35s
Required buildings
Level 32Upgrade to 33
Bonuses & effects
- Power
- 316,600
- Critically Injury Ratio
- 40%
- Rescue Camp Capacity
- 2,040
- Rescue Cooldown
- 0d 3h 52m 0s
Upgrade to level 33
- Wood
- 380,000,000
- Food
- 570,000,000
- Coins
- 0
- Base build time
- 108d 18h 15m 21s
Required buildings
Level 33Upgrade to 34
Bonuses & effects
- Power
- 354,500
- Critically Injury Ratio
- 40%
- Rescue Camp Capacity
- 2,060
- Rescue Cooldown
- 0d 3h 48m 0s
Upgrade to level 34
- Wood
- 400,000,000
- Food
- 590,000,000
- Coins
- 0
- Base build time
- 119d 15h 16m 53s
Required buildings
Level 34Upgrade to 35
Bonuses & effects
- Power
- 393,300
- Critically Injury Ratio
- 40%
- Rescue Camp Capacity
- 2,080
- Rescue Cooldown
- 0d 3h 44m 0s
Upgrade to level 35
- Wood
- 420,000,000
- Food
- 620,000,000
- Coins
- 0
- Base build time
- 125d 14h 50m 44s
Required buildings
Level 35Maximum level
Bonuses & effects
- Power
- 433,000
- Critically Injury Ratio
- 40%
- Rescue Camp Capacity
- 2,100
- Rescue Cooldown
- 0d 3h 40m 0s
Maximum level reached.
