Take the Capital.
Claim the crown.
Prepare for the siege, earn Honor and put Royal Position buffs to work.

City levels 1–6: rules, stats & rewards
How to win Capital Siege
Capture, hold, win
- Your alliance must control a level 6 city to contest the Capital.
- The siege lasts up to 8 hours. Reach 100% capture progress to win, or hold the Capital the longest when the siege ends.
- The winning alliance leader becomes King.
Check your in-game event countdown for your kingdom’s opening time.
Prepare for the Deadzone
- Castle level 12 or above is required to enter.
- You cannot activate a Shield, gather Intel or execute Bounty Tasks there.
- March Speedups are disabled, and movement is slowed.
- Return squads to your Castle before changing attack targets.
Bring the troops, healing resources and coordination you need before entering.
Royal Positions & buffs
Bonuses for the appointed Lord. Conqueror bonuses apply while that buff is active.
King
- Increased Hero HP+5%
- Increased Hero ATK+5%
- Increased Hero DEF+5%
With Conqueror
- Increased Hero HP+5%
- Increased Hero ATK+5%
- Increased Hero DEF+5%
- Increases death rate of enemy soldiers when attacking in PvP+5%
Chancellor
- Grant TitlesGrant Titles
- Construction Speed+20%
- Research Speed+20%
- Increased Training Speed+10%
With Conqueror
- Grant TitlesGrant Titles
- Construction Speed+25%
- Research Speed+25%
- Increased Training Speed+12.5%
Royal Physician
- Ward Tent Capacity+20%
- Healing Speed+20%
With Conqueror
- Ward Tent Capacity+25%
- Healing Speed+25%
Royal Marshal
- Training Capacity+20%
- Increased Training Speed+20%
With Conqueror
- Training Capacity+25%
- Increased Training Speed+25%
Royal Architect
- Construction Speed+50%
- Research Speed+25%
With Conqueror
- Construction Speed+60%
- Research Speed+30%
Royal Scholar
- Research Speed+50%
- Construction Speed+25%
With Conqueror
- Research Speed+60%
- Construction Speed+30%
Royal Treasurer
- Increased Food Production+50%
- Increased Wood Production+50%
- Increases Coin Production+50%
With Conqueror
- Increased Food Production+75%
- Increased Wood Production+75%
- Increases Coin Production+75%
Royal Architect focuses on construction, Royal Scholar on research, Royal Marshal on training and Royal Physician on healing. Check that the position is active before starting your action.
The King and Chancellor can appoint Lords. The Chancellor cannot appoint or dismiss themselves. Transferring alliance leadership removes the current leader’s King status.
Apply for a Royal Favor
Castle 16+ Lords can join the queue for a temporary buff.
Applications & queues
- One active application at a time, with a 30-minute cooldown between applications.
- Lords who already hold a Royal Position cannot apply for another Favor.
- Each Favor supports 50 applications and an Auto Grant queue of 50 Lords.
- Applications expire after 24 hours.
- The King, Chancellor or corresponding official approves applications. The King can enable Auto Approval.
Appointments & resets
The detailed rules give a 4 minute 40 second appointment cooldown. Follow the countdown shown in your game.
All applications are cleared when the Capital War starts. Applications reopen when the new King takes the throne.
Approved Lords receive the Favor in queue order when it becomes available.
| Favor | Normal bonus | With Conqueror |
|---|---|---|
| Growth Favor | Construction Speed +20% Research Speed +20% Increased Training Speed +10% | Construction Speed +25% Research Speed +25% Increased Training Speed +12.5% |
| Medical Favor | Ward Tent Capacity +20% Healing Speed +20% | Ward Tent Capacity +25% Healing Speed +25% |
| Training Favor | Training Capacity +20% Increased Training Speed +20% | Training Capacity +25% Increased Training Speed +25% |
| Construction Favor | Construction Speed +50% Research Speed +25% | Construction Speed +60% Research Speed +30% |
| Research Favor | Research Speed +50% Construction Speed +25% | Research Speed +60% Construction Speed +30% |
| Finance Favor | Increased Food Production +50% Increased Wood Production +50% Increases Coin Production +50% | Increased Food Production +75% Increased Wood Production +75% Increases Coin Production +75% |
| Warden Favor | March Speed +5% Increases death rate of enemy soldiers when attacking in PvP +5% | March Speed +5% Increases death rate of enemy soldiers when attacking in PvP +5% |
| Governance Favor | Construction Speed +60% Research Speed +60% | Construction Speed +60% Research Speed +60% |
Warden Favor and Governance Favor belong to the additional Conqueror positions.
Honor points & milestones
Earn event score through fighting and occupation in the Capital Deadzone.
Your siege score unlocks milestones. Their rewards include Honor Points to spend in the Honor Shop.
| Siege score | Milestone rewards |
|---|---|
| 10,000 |
|
| 20,000 |
|
| 40,000 |
|
| 70,000 |
|
| 100,000 |
|
Casualty scoring
Enemy casualties and your own soldier losses earn score. Higher-level soldiers are worth more.
| Troop level | Enemy casualty | Own loss |
|---|---|---|
| 1 | 2 | 2 |
| 2 | 3 | 3 |
| 3 | 4 | 4 |
| 4 | 6 | 6 |
| 5 | 7 | 7 |
| 6 | 9 | 9 |
| 7 | 11 | 11 |
| 8 | 13 | 13 |
| 9 | 15 | 15 |
| 10 | 17 | 17 |
| 11 | 19 | 19 |
The English rules describe casualties and deaths; a legacy text also mentions injured soldiers. Use the event score shown after your battle to confirm which losses count.
Occupation scoring
Garrisoning the Capital earns score over time. The rules say the rate depends on Squad Power.
A fixed points-per-second rate for every squad is not established, so there is no estimated occupation calculator here.
Honor Shop
| Item | Honor cost | Purchase limit |
|---|---|---|
| UR Universal Hero Shard | 2,000 | 30 |
| Lord Statue | 20,000 | 5 |
| Gear Draft (UR) | 12,000 | 50 |
| Gear Draft (MR) | 30,000 | 2 |
Offers, unlocking conditions and resets follow the shop in your game. Additional offers have not yet been identified.
King’s Awards
The King distributes these after the siege. Each Lord can receive one award per reign.
King's Award
1 award per reign- 30 × 15m Construction Speedup
- 30 × 15m Research Speedup
- 30 × 15m Training Speedup
- 2,000 × Gems

General's Award
5 awards per reign- 25 × 15m Construction Speedup
- 25 × 15m Research Speedup
- 25 × 15m Training Speedup
- 1,000 × Gems

Elite's Award
10 awards per reign- 20 × 15m Construction Speedup
- 20 × 15m Research Speedup
- 20 × 15m Training Speedup
- 800 × Gems

Soldier's Award
20 awards per reign- 15 × 15m Construction Speedup
- 15 × 15m Research Speedup
- 15 × 15m Training Speedup
- 500 × Gems
Only the King can distribute awards; the King’s Award is reserved for the King. Award allocations reset when the next siege settles.
The Capital & its defenses

Capital · Level 7
Coordinates 499, 497
Connected to Froststar, Goldmane and Dawnflame, all level 6 cities.
Configured city bonus: March Speed +10%.
- Wall value
- 100,000
- Guard count
- 30
- Army HP parameter
- 20,000
- Monster count parameter
- 40,500
Elite Soldier squads use five level 180 heroes. Garrison Soldier squads use five level 160 heroes.
These are baseline client settings, not the current garrison or a guaranteed power requirement. The army parameters should not be multiplied into a total defender HP estimate.
First-capture reward entries
The city configuration lists these first-capture rewards separately from siege milestones and royal awards.
- 30 × 2500 Alliance Contribution Points
- 1 × Alliance Teleporter
- 60 × 15m Construction Speedup
- 70 × 20K Wood
- 70 × 20K Food
- 2,000 × Gems
Alliance first-capture reward entry
- 1 × Alliance Teleporter
- 70 × 20K Wood
- 70 × 20K Food
Check the city reward screen for eligibility and claim conditions.
Hero Faction buffs unlock after the first Capital Siege. The active event and your kingdom’s progress determine availability.
Capital Siege in Kingdom Duel
This mode has a different time limit, victory condition and Ballista system.
A four-hour battle
The listed schedule is Saturday, 14:00–18:00 server time. The Capital and all four Ballistas become contestable at the start.
Reach 100% capture progress to win. If neither kingdom reaches 100% within four hours, the defending kingdom wins.
Lords from the same kingdom are allies and can garrison together, even from different alliances.
Winning kingdoms advance to the next round. Consecutive wins increase reward multipliers; a defeat resets the streak.

Control the Ballistas
A captured Ballista fires at an enemy-held Capital every 10 seconds, causing losses equal to 1% of each squad’s maximum capacity.
When your kingdom controls the Capital, holding Ballistas increases capture speed.
Check the Kingdom Duel event screen for the current round and schedule.
Full Kingdom Duel schedule & rules
Schedule
Saturday [00:00:00]
Kingdom Points phase ends.
Saturday [00:04:00]
Attacker and Defender Kingdoms are determined based on Kingdom Points.
Saturday [00:05:00]
Attacker Lords may Teleport to the Defender Kingdom.
Saturday [14:00:00]–[18:00:00]
Capital Siege takes place. The winning Kingdom advances to the Next Round.
Saturday [14:00:00]
The Capital and Ballistas lose their protection, and the contest officially begins.
Saturday [24:00:00]
Cross-Kingdom Kills ends, and Ranking Rewards are settled.
Capital Siege Rules
Once Capital Siege begins, all 4 Ballistas become available for capture.
During battles over the Capital and Ballistas, Lords from the same Kingdom are treated as allies. Their troops will not attack each other.
Example: If Alliance A from Kingdom #1 captures the Capital, troops sent by Alliance B from Kingdom #1 will garrison it together as allies.
Ballista Abilities
The Ballista is a key strategic weapon in Capital Siege.
Once captured, it automatically attacks the enemy-held Capital at regular intervals, eliminating a number of soldiers from all garrisoned troops.
When your Kingdom controls the Capital, capturing Ballistas also greatly increases the Capital's capture speed.
Capturing the Capital
Capital Siege lasts up to 4h. If neither Kingdom reaches 100% within the time limit, the Defender wins.
The winning Kingdom advances to the Next Round of Kingdom Duel and faces the winner of another match until a champion is crowned.
Once Capital Siege ends, Rankings are locked. Lords may still earn Points and claim reward boxes.
Kingdom Win Streak Rewards:
Winning Kingdoms build up win streaks as they advance. Reward multipliers increase with each consecutive victory.
A single defeat resets the win streak and ends further progression.
Conqueror & additional positions
An attacking kingdom’s victory grants its King the Conqueror buff. It enhances existing positions and unlocks two more.

Grand Marshal
- March Speed+5%
- Increases death rate of enemy soldiers when attacking in PvP+5%

Grand Steward
- Construction Speed+60%
- Research Speed+60%
The configured Conqueror period is 6.5 days. Follow the buff expiry in your game.