Alliance tech.
Make every donation count.
Unlock the upgrades your members will use every day. Choose a growth or PvP focus, then follow the exact prerequisite path.
What should your alliance research?
The default for a young alliance: unlock automatic rallies, strengthen ally help, then accelerate construction and research.
- 01
Auto Rally
One level unlocks automatic participation by offline members in eligible monster rallies. Unlock this before investing deeper in Development.
UnlockedLevel 1 - 02
Great Helper
Each ally help saves extra time. A strong early choice when members regularly help one another.
5 min extra per helpAt level 10 - 03
Quick Construction
Accelerates construction across the alliance. Unlock the production prerequisites at level 1, then invest in this rather than maxing those prerequisites first.
+20%At level 10 - 04
Rapid Research
Accelerates personal research for members. Take the three protection prerequisites to level 1 to reach it.
+20%At level 10 - 05
Help Count
More received helps pairs with Great Helper. Its deeper position makes it a follow-up goal after unlocking research speed.
+10 received helpsAt level 10 - 06
Senior Builder
Reduces construction resource costs. Raise its priority when resources, rather than build timers, are the main bottleneck.
-5%At level 10 - 07
Senior Scholar
Reduces Wood, Food and Coins spent on personal research. Useful when those resource costs are holding members back.
-5%At level 10 - 08
Quick Training
Helps replenish troops faster. Useful in both growth and war, but its maximum bonus is smaller than the construction and research speed bonuses.
+5%At level 10
This is a strategy recommendation, not a requirement to max each technology before starting the next. Buy the prerequisite levels, unlock the useful bonuses, then deepen the ones your members use most. The best ATK / HP / DEF balance depends on your squads and opponents.
Reach your next technology
Minimum path from an empty tree to Rapid Research level 1. Skip steps your alliance has completed.
- Auto RallyLv. 1
- Rapid GatheringLv. 1
- Great HelperLv. 1
- Wood ProductionLv. 1
- Food ProductionLv. 1
- Coins ProductionLv. 1
- Quick ConstructionLv. 1
- Senior BuilderLv. 1
- Wood ProtectionLv. 1
- Food ProtectionLv. 1
- Coins ProtectionLv. 1
- Rapid ResearchLv. 1
These are technology prerequisites. Alliance funds, donation progress and research timers still need to be met in game.
Bonuses and level-by-level details
The values below are the total bonus at each level, not an extra bonus added on top of the previous level.
Development 14 technologies
Auto RallyThe essential Alliance Tech! Offline members will automatically send troops to join rallies!Unlocked
Maximum level: 1
Eligible rallies: monster rallies, including Elite Monsters and event-specific monsters. This unlock does not mean offline members automatically join PvP rallies.
| Level | Total bonus |
|---|---|
| 1 | Unlocked |
Rapid GatheringIncreases resource gathering speed for Alliance members+20%
Maximum level: 10
| Level | Total bonus |
|---|---|
| 1 | +2% |
| 2 | +4% |
| 3 | +6% |
| 4 | +8% |
| 5 | +10% |
| 6 | +12% |
| 7 | +14% |
| 8 | +16% |
| 9 | +18% |
| 10 | +20% |
Great HelperEnhances ally help — each help additionally reduces time5 min extra per help
Maximum level: 10
| Level | Total bonus |
|---|---|
| 1 | 0.5 min extra per help |
| 2 | 1 min extra per help |
| 3 | 1.5 min extra per help |
| 4 | 2 min extra per help |
| 5 | 2.5 min extra per help |
| 6 | 3 min extra per help |
| 7 | 3.5 min extra per help |
| 8 | 4 min extra per help |
| 9 | 4.5 min extra per help |
| 10 | 5 min extra per help |
Wood ProductionIncreases Wood Production for Alliance members+20%
Maximum level: 10
| Level | Total bonus |
|---|---|
| 1 | +2% |
| 2 | +4% |
| 3 | +6% |
| 4 | +8% |
| 5 | +10% |
| 6 | +12% |
| 7 | +14% |
| 8 | +16% |
| 9 | +18% |
| 10 | +20% |
Food ProductionIncreases Food Production for Alliance members+20%
Maximum level: 10
| Level | Total bonus |
|---|---|
| 1 | +2% |
| 2 | +4% |
| 3 | +6% |
| 4 | +8% |
| 5 | +10% |
| 6 | +12% |
| 7 | +14% |
| 8 | +16% |
| 9 | +18% |
| 10 | +20% |
Coins ProductionIncreases Coin Production for Alliance members+20%
Maximum level: 10
| Level | Total bonus |
|---|---|
| 1 | +2% |
| 2 | +4% |
| 3 | +6% |
| 4 | +8% |
| 5 | +10% |
| 6 | +12% |
| 7 | +14% |
| 8 | +16% |
| 9 | +18% |
| 10 | +20% |
Quick ConstructionIncreases construction speed for Alliance members+20%
Maximum level: 10
| Level | Total bonus |
|---|---|
| 1 | +2% |
| 2 | +4% |
| 3 | +6% |
| 4 | +8% |
| 5 | +10% |
| 6 | +12% |
| 7 | +14% |
| 8 | +16% |
| 9 | +18% |
| 10 | +20% |
Senior BuilderReduces resource costs of building construction for Alliance members-5%
Maximum level: 10
The resource discount covers Wood, Food and Coins used for construction.
| Level | Total bonus |
|---|---|
| 1 | -0.5% |
| 2 | -1% |
| 3 | -1.5% |
| 4 | -2% |
| 5 | -2.5% |
| 6 | -3% |
| 7 | -3.5% |
| 8 | -4% |
| 9 | -4.5% |
| 10 | -5% |
Wood ProtectionIncreases Wood protection capacity for Alliance members+5%
Maximum level: 10
| Level | Total bonus |
|---|---|
| 1 | +0.5% |
| 2 | +1% |
| 3 | +1.5% |
| 4 | +2% |
| 5 | +2.5% |
| 6 | +3% |
| 7 | +3.5% |
| 8 | +4% |
| 9 | +4.5% |
| 10 | +5% |
Food ProtectionIncreases Food protection capacity for Alliance members+5%
Maximum level: 10
| Level | Total bonus |
|---|---|
| 1 | +0.5% |
| 2 | +1% |
| 3 | +1.5% |
| 4 | +2% |
| 5 | +2.5% |
| 6 | +3% |
| 7 | +3.5% |
| 8 | +4% |
| 9 | +4.5% |
| 10 | +5% |
Coins ProtectionIncreases Coins protection capacity for Alliance members+5%
Maximum level: 10
| Level | Total bonus |
|---|---|
| 1 | +0.5% |
| 2 | +1% |
| 3 | +1.5% |
| 4 | +2% |
| 5 | +2.5% |
| 6 | +3% |
| 7 | +3.5% |
| 8 | +4% |
| 9 | +4.5% |
| 10 | +5% |
Rapid ResearchIncreases Research Speed for Alliance members+20%
Maximum level: 10
| Level | Total bonus |
|---|---|
| 1 | +2% |
| 2 | +4% |
| 3 | +6% |
| 4 | +8% |
| 5 | +10% |
| 6 | +12% |
| 7 | +14% |
| 8 | +16% |
| 9 | +18% |
| 10 | +20% |
Senior ScholarReduces resource cost of research for Alliance members-5%
Maximum level: 10
The resource discount covers Wood, Food and Coins used for research. Do not apply it to special research items.
| Level | Total bonus |
|---|---|
| 1 | -0.5% |
| 2 | -1% |
| 3 | -1.5% |
| 4 | -2% |
| 5 | -2.5% |
| 6 | -3% |
| 7 | -3.5% |
| 8 | -4% |
| 9 | -4.5% |
| 10 | -5% |
Help CountIncreases the number of helps you can receive from Alliance members+10 received helps
Maximum level: 10
| Level | Total bonus |
|---|---|
| 1 | +1 received helps |
| 2 | +2 received helps |
| 3 | +3 received helps |
| 4 | +4 received helps |
| 5 | +5 received helps |
| 6 | +6 received helps |
| 7 | +7 received helps |
| 8 | +8 received helps |
| 9 | +9 received helps |
| 10 | +10 received helps |
Battle 15 technologies
Soldier LoadIncreases Soldier Load for Alliance members+10%
Maximum level: 10
| Level | Total bonus |
|---|---|
| 1 | +1% |
| 2 | +2% |
| 3 | +3% |
| 4 | +4% |
| 5 | +5% |
| 6 | +6% |
| 7 | +7% |
| 8 | +8% |
| 9 | +9% |
| 10 | +10% |
Quick TrainingIncreases soldier training speed for Alliance members+5%
Maximum level: 10
| Level | Total bonus |
|---|---|
| 1 | +0.5% |
| 2 | +1% |
| 3 | +1.5% |
| 4 | +2% |
| 5 | +2.5% |
| 6 | +3% |
| 7 | +3.5% |
| 8 | +4% |
| 9 | +4.5% |
| 10 | +5% |
Senior DrillmasterIncreases the number of soldiers Alliance members can train+5%
Maximum level: 10
| Level | Total bonus |
|---|---|
| 1 | +0.5% |
| 2 | +1% |
| 3 | +1.5% |
| 4 | +2% |
| 5 | +2.5% |
| 6 | +3% |
| 7 | +3.5% |
| 8 | +4% |
| 9 | +4.5% |
| 10 | +5% |
Global InterceptionIncreases march speed for Alliance members when attacking other Lords' Castles+10%
Maximum level: 10
| Level | Total bonus |
|---|---|
| 1 | +1% |
| 2 | +2% |
| 3 | +3% |
| 4 | +4% |
| 5 | +5% |
| 6 | +6% |
| 7 | +7% |
| 8 | +8% |
| 9 | +9% |
| 10 | +10% |
Normal Monster MarchIncreases march speed toward normal monsters for Alliance members+10%
Maximum level: 10
| Level | Total bonus |
|---|---|
| 1 | +1% |
| 2 | +2% |
| 3 | +3% |
| 4 | +4% |
| 5 | +5% |
| 6 | +6% |
| 7 | +7% |
| 8 | +8% |
| 9 | +9% |
| 10 | +10% |
Gathering MarchIncreases March Speed toward resource tiles for Alliance members+10%
Maximum level: 10
| Level | Total bonus |
|---|---|
| 1 | +1% |
| 2 | +2% |
| 3 | +3% |
| 4 | +4% |
| 5 | +5% |
| 6 | +6% |
| 7 | +7% |
| 8 | +8% |
| 9 | +9% |
| 10 | +10% |
Troop MarchIncreases march speed for Alliance members+10%
Maximum level: 10
| Level | Total bonus |
|---|---|
| 1 | +1% |
| 2 | +2% |
| 3 | +3% |
| 4 | +4% |
| 5 | +5% |
| 6 | +6% |
| 7 | +7% |
| 8 | +8% |
| 9 | +9% |
| 10 | +10% |
Attacker HPIncreases Hero HP in Squad when Alliance members attack in PvP+10%
Maximum level: 10
| Level | Total bonus |
|---|---|
| 1 | +1% |
| 2 | +2% |
| 3 | +3% |
| 4 | +4% |
| 5 | +5% |
| 6 | +6% |
| 7 | +7% |
| 8 | +8% |
| 9 | +9% |
| 10 | +10% |
Attacker AttackIncreases Hero ATK in Squad when Alliance members attack in PvP+10%
Maximum level: 10
| Level | Total bonus |
|---|---|
| 1 | +1% |
| 2 | +2% |
| 3 | +3% |
| 4 | +4% |
| 5 | +5% |
| 6 | +6% |
| 7 | +7% |
| 8 | +8% |
| 9 | +9% |
| 10 | +10% |
Attacker DefenseIncreases Hero DEF in Squad when Alliance members attack in PvP+10%
Maximum level: 10
| Level | Total bonus |
|---|---|
| 1 | +1% |
| 2 | +2% |
| 3 | +3% |
| 4 | +4% |
| 5 | +5% |
| 6 | +6% |
| 7 | +7% |
| 8 | +8% |
| 9 | +9% |
| 10 | +10% |
Senior MedicIncreases the number of soldiers Alliance members can heal+5%
Maximum level: 10
| Level | Total bonus |
|---|---|
| 1 | +0.5% |
| 2 | +1% |
| 3 | +1.5% |
| 4 | +2% |
| 5 | +2.5% |
| 6 | +3% |
| 7 | +3.5% |
| 8 | +4% |
| 9 | +4.5% |
| 10 | +5% |
Defender HPIncreases Hero HP in Squad when Alliance members defend in PvP+10%
Maximum level: 10
| Level | Total bonus |
|---|---|
| 1 | +1% |
| 2 | +2% |
| 3 | +3% |
| 4 | +4% |
| 5 | +5% |
| 6 | +6% |
| 7 | +7% |
| 8 | +8% |
| 9 | +9% |
| 10 | +10% |
Defender AttackIncreases Hero ATK in Squad when Alliance members defend in PvP+10%
Maximum level: 10
| Level | Total bonus |
|---|---|
| 1 | +1% |
| 2 | +2% |
| 3 | +3% |
| 4 | +4% |
| 5 | +5% |
| 6 | +6% |
| 7 | +7% |
| 8 | +8% |
| 9 | +9% |
| 10 | +10% |
Defender DefenseIncreases Hero DEF in Squad when Alliance members defend in PvP+10%
Maximum level: 10
| Level | Total bonus |
|---|---|
| 1 | +1% |
| 2 | +2% |
| 3 | +3% |
| 4 | +4% |
| 5 | +5% |
| 6 | +6% |
| 7 | +7% |
| 8 | +8% |
| 9 | +9% |
| 10 | +10% |
Drill Ground ExpansionIncreases Drill Ground capacity for Alliance members+5%
Maximum level: 10
| Level | Total bonus |
|---|---|
| 1 | +0.5% |
| 2 | +1% |
| 3 | +1.5% |
| 4 | +2% |
| 5 | +2.5% |
| 6 | +3% |
| 7 | +3.5% |
| 8 | +4% |
| 9 | +4.5% |
| 10 | +5% |
Why these choices come first
Help is an early growth investment
Great Helper adds 30 seconds per help per level, reaching 5 minutes at level 10. Help Count adds up to 10 received helps. Their value depends on members actually pressing Help and using their available helps.
For example, ten received helps with Great Helper level 10 provide up to 50 minutes of extra time reduction from that tech, capped by the remaining timer.
Speed is not the same as time reduction
Quick Construction and Rapid Research reach +20% speed. With no other speed bonuses, a 10-hour base timer becomes 10 ÷ 1.20 = 8 hours 20 minutes. Existing bonuses change the additional saving.
Senior Builder and Senior Scholar instead reduce eligible resource costs by up to 5%. Move these higher when resources are your bottleneck.
Unlocks before unnecessary max levels
The core tree requires level 1 in intermediate technologies to reach deeper upgrades. Production and protection are useful stepping stones; you do not need their level 10 bonuses before unlocking construction or research speed.
After the early unlocks, compare the next level’s benefit with its donation requirement in game. An expensive final level can wait while another useful tech gets its first levels.
Choose the correct combat bonus
Attacker bonuses increase hero stats while attacking in PvP. Defender bonuses increase hero stats while defending in PvP. Neither description establishes a bonus to every PvE fight.
Soldier Load increases carrying capacity, not march size. Senior Medic increases healing batch size, not healing speed. Drill Ground Expansion increases troop storage, not soldiers per squad.
A practical plan for R4 and R5
- Choose one immediate goal. Tell members which technology to fund and what it unlocks.
- Complete the required level 1 steps. Use the unlock path above; skip completed steps.
- Keep donations moving. Encourage regular donations and select the next goal when the current level completes.
- Review your bottleneck. Construction, research, troop replacement and PvP need different priorities. Adjust when the alliance’s needs change.
Check your in-game donation counter, refill timer and any displayed recommendation bonus when planning donations.
About this guide
Technology names, bonuses, effect scopes and prerequisites come from Top Lords client 1.0.39. The recommended order is our strategic assessment of those bonuses. This guide covers the 29 core Development and Battle technologies; season-specific entries are excluded from the core recommendation.
Alliance technology is separate from personal Scholar Tower research. Open personal research.