Event guide
Kingdom Reclamation I
R4/R5 members must first declare war on a City before the Alliance can attack it. Each Alliance can declare war on only one City at a time.
Before attacking a city
How to declare war
- An R4 or R5 opens the target city on the world map and selects Declare War.
- Enter a short attack plan or message in the declaration text box. For example: “Attack this city together when the siege starts.”
- Confirm the declaration. If the city is under protection, use Schedule a War; it becomes a declaration when protection ends.
- Alliance members can attack during the declared war time.
“Enter your war declaration before proceeding”
This message means the declaration text box is empty. Write your attack message, then confirm again. No special keyword is required.
For every city level
Without a captured city, start at any level 1 city. Once your alliance owns cities, the target must be adjacent to one of them and its level must be unlocked. Your alliance needs a remaining declaration and can only declare on one city at a time.
Level 1–6 defenses, bonuses, rewards and City Lord privileges differ. The Capital has separate siege rules.
All city levels, rules & rewardsHow to play
How Kingdom Reclamation I works
Rules:
- R4/R5 members must first declare war on a City before the Alliance can attack it. Each Alliance can declare war on only one City at a time.
- Alliance with no Cities can declare war on any Lv.1 City.
- An Alliance with Cities can only declare war on adjacent Cities.
- Siege battles are unforgiving and can result in direct soldier deaths. Check the City info for the exact details.
- When a City is captured for the first time, all members who participated in the battle will receive a First Capture reward, and all Alliance members will receive a City Capture reward.
- After capturing a City, all Alliance members receive its buffs.
- Complete the siege objectives within the time limit to earn rewards. Objective rewards will be sent via mail when the event phase ends.